No doubt there are ongoing efforts of many to bring
technology into Mathematics Education. In here, we begin a survey
of these efforts and tools that further the experiences of learners
and teachers. We will use some existing developments/projects to
begin our discussion (e.g., an AOLA blog will be facilitate collaborative
sharing).
The opinions expressed next are solely the author from the perspective
of AOLA. The interpretation of the importance and relevancy of the
sites rest squarely on the readers.
- First introduction to activityML - the language of AOLA [Chu,
2007]
- An Introduction to Technology in Mathematics Education [Chu,
2005]
- A View on Online Learning - an article published in Communications
of ACM, October 2005 [A
summary].
Operating
Environment for AOLA Framework
The environment conducive to share experiences
in mathematics learning and teaching is what we have called an ePlatform
where participants interact any to any as defined by the need at
the time. As it was proposed in ATCM 2003, Figure 1 shows an ePlatform
with 'mathematical services' enabled. Briefly, based on Web
Services, mathematical services are distributed applications
that can be discovered via a third-party directory services (using
for example UDDI).
Once discovered and found appropriate, the client (the party that
is requesting the service - in this case, most likely be an Dynamic
Mathematics Object in an Activity in the AOLA ePlatform) will 'connect'
(bind) to the particular service and expected result will be obtained
as specified. This use of new Web technology for mathematics was
studied in a research project (2001-2003) in the Johannes Kepler
University. The project, funded by Austrian Science Foundation,
was titled 'A Framework for Brokering Distributed Mathematical Services.'
Mathematical services were also discussed in ATCM
2003.
Figure 1. An Operating Environment for AOLA Framework.
Technology for the AOLA Community ePlatform
Six key technology components are identified to enable AOLA in
the ePlatform. They are Exchanging, Processing (computational),
Rendering, Creating, Manipulating, and Managing (See Figure 2).
Figure 2. Core Functions of the AOLA ePlatform.
We will discuss each of the core functions next.
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